#ifndef DOTS_H
#define DOTS_H

#define MAX_DOTS 12
#define FREE (unsigned char) -2
#define ROWS 16

typedef struct dot_struct {
	char x;
	unsigned char mask[2];
} dot_t;

void init_dots(dot_t *dots);
void move_dots(dot_t *dots);
int add_dot(dot_t *dots);
void playGame(void);

void DrawBoard(void);

#endif
